Fixed server end cinematic, bugfix in submarine position syncing, CharacterIgnoreDistance bugfix, readded crew button to multiplayer, searching a path out of the sub

This commit is contained in:
Regalis
2016-01-06 20:17:41 +02:00
parent ca7febfcab
commit 48eabedb77
17 changed files with 156 additions and 57 deletions
+3 -1
View File
@@ -80,6 +80,8 @@ namespace Barotrauma
InsertToList();
WayPointList.Add(this);
currentHull = Hull.FindHull(WorldPosition);
}
public override void Draw(SpriteBatch spriteBatch, bool editing, bool back=true)
@@ -472,7 +474,7 @@ namespace Barotrauma
public override void OnMapLoaded()
{
currentHull = Hull.FindHull(WorldPosition);
currentHull = Hull.FindHull(WorldPosition, currentHull);
}
public override XElement Save(XDocument doc)