Fixed server end cinematic, bugfix in submarine position syncing, CharacterIgnoreDistance bugfix, readded crew button to multiplayer, searching a path out of the sub

This commit is contained in:
Regalis
2016-01-06 20:17:41 +02:00
parent ca7febfcab
commit 48eabedb77
17 changed files with 156 additions and 57 deletions

View File

@@ -499,13 +499,14 @@ namespace Barotrauma
}
}
for (int i = 0; i < mapEntityList.Count; i++)
{
if (mapEntityList[i].Submarine != null) mapEntityList[i].Move(Submarine.HiddenSubPosition);
}
for (int i = 0; i<mapEntityList.Count; i++)
{
MapEntity e = mapEntityList[i];
e.OnMapLoaded();
if (e.Submarine != null) e.Move(Submarine.HiddenSubPosition);
mapEntityList[i].OnMapLoaded();
}