Fixed server end cinematic, bugfix in submarine position syncing, CharacterIgnoreDistance bugfix, readded crew button to multiplayer, searching a path out of the sub

This commit is contained in:
Regalis
2016-01-06 20:17:41 +02:00
parent ca7febfcab
commit 48eabedb77
17 changed files with 156 additions and 57 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ namespace Barotrauma
get { return Vector2.Zero; }
}
public Vector2 WorldPosition
public virtual Vector2 WorldPosition
{
get { return Submarine == null ? Position : Submarine.Position + Position; }
}