Unstable 0.1400.7.0 (Coronavirus edition)
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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@@ -23,7 +24,7 @@ namespace Barotrauma.Items.Components
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private int signalQueueSize;
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private int delayTicks;
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private Queue<DelayedSignal> signalQueue;
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private readonly Queue<DelayedSignal> signalQueue;
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private DelayedSignal prevQueuedSignal;
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@@ -37,7 +38,7 @@ namespace Barotrauma.Items.Components
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if (value == delay) { return; }
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delay = value;
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delayTicks = (int)(delay / Timing.Step);
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signalQueueSize = delayTicks * 2;
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signalQueueSize = Math.Max(delayTicks, 1) * 2;
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}
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}
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@@ -74,7 +75,14 @@ namespace Barotrauma.Items.Components
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var signalOut = signalQueue.Peek();
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signalOut.SendDuration -= 1;
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item.SendSignal(new Signal(signalOut.Signal.value, strength: signalOut.Signal.strength), "signal_out");
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if (signalOut.SendDuration <= 0) { signalQueue.Dequeue(); } else { break; }
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if (signalOut.SendDuration <= 0)
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{
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signalQueue.Dequeue();
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}
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else
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{
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break;
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}
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}
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}
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@@ -27,7 +27,7 @@ namespace Barotrauma.Items.Components
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return retVal;
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}
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public static bool operator==(Signal a, Signal b) =>
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public static bool operator ==(Signal a, Signal b) =>
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a.value == b.value &&
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a.stepsTaken == b.stepsTaken &&
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a.sender == b.sender &&
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@@ -35,6 +35,6 @@ namespace Barotrauma.Items.Components
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MathUtils.NearlyEqual(a.power, b.power) &&
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MathUtils.NearlyEqual(a.strength, b.strength);
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public static bool operator!=(Signal a, Signal b) => !(a == b);
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public static bool operator !=(Signal a, Signal b) => !(a == b);
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}
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}
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@@ -77,11 +77,10 @@ namespace Barotrauma.Items.Components
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//item in water -> we definitely want to send the True output
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isInWater = true;
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}
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else if (item.CurrentHull != null)
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else if (item.CurrentHull != null && item.CurrentHull.WaterPercentage > 0.0f)
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{
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//item in not water -> check if there's water anywhere within the rect of the item
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if (item.CurrentHull.Surface > item.CurrentHull.Rect.Y - item.CurrentHull.Rect.Height + 1 &&
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item.CurrentHull.Surface > item.Rect.Y - item.Rect.Height)
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//(center of the) item in not water -> check if the water surface is below the bottom of the item's rect
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if (item.CurrentHull.Surface > item.Rect.Y - item.Rect.Height)
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{
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isInWater = true;
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}
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@@ -22,7 +22,9 @@ namespace Barotrauma.Items.Components
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private string prevSignal;
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private int[] channelMemory = new int[ChannelMemorySize];
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private readonly int[] channelMemory = new int[ChannelMemorySize];
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private Connection signalOutConnection;
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[Serialize(CharacterTeamType.None, true, description: "WiFi components can only communicate with components that have the same Team ID.", alwaysUseInstanceValues: true)]
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public CharacterTeamType TeamID { get; set; }
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@@ -93,6 +95,10 @@ namespace Barotrauma.Items.Components
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public override void OnItemLoaded()
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{
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if (item.Connections != null)
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{
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signalOutConnection = item.Connections.Find(c => c.Name == "signal_out");
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}
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if (channelMemory.All(m => m == 0))
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{
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for (int i = 0; i < channelMemory.Length; i++)
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@@ -155,6 +161,10 @@ namespace Barotrauma.Items.Components
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public void TransmitSignal(Signal signal, bool sentFromChat)
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{
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if (sentFromChat)
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{
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item.LastSentSignalRecipients.Clear();
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}
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var senderComponent = signal.source?.GetComponent<WifiComponent>();
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if (senderComponent != null && !CanReceive(senderComponent)) { return; }
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@@ -168,10 +178,14 @@ namespace Barotrauma.Items.Components
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//signal strength diminishes by distance
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float sentSignalStrength = signal.strength *
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MathHelper.Clamp(1.0f - (Vector2.Distance(item.WorldPosition, wifiComp.item.WorldPosition) / wifiComp.range), 0.0f, 1.0f);
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Signal s = new Signal(signal.value, signal.stepsTaken, sender: signal.sender, source: signal.source,
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Signal s = new Signal(signal.value, ++signal.stepsTaken, sender: signal.sender, source: signal.source,
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power: 0.0f, strength: sentSignalStrength);
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wifiComp.item.SendSignal(s, "signal_out");
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if (wifiComp.signalOutConnection != null)
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{
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wifiComp.item.SendSignal(s, wifiComp.signalOutConnection);
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}
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if (signal.source != null)
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{
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foreach (Connection receiver in wifiComp.item.LastSentSignalRecipients)
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@@ -844,10 +844,11 @@ namespace Barotrauma.Items.Components
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ClearConnections();
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base.RemoveComponentSpecific();
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#if CLIENT
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if (DraggingWire == this) { draggingWire = null; }
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overrideSprite?.Remove();
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overrideSprite = null;
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wireSprite = null;
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#endif
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}
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}
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}
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}
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