Unstable 0.1400.7.0 (Coronavirus edition)

This commit is contained in:
Markus Isberg
2021-07-23 21:01:17 +03:00
parent ee5308b39f
commit 47707c824a
133 changed files with 1310 additions and 533 deletions
@@ -215,7 +215,9 @@ namespace Barotrauma
var objective = new AIObjectiveGoTo(Item, character, objectiveManager)
{
// Don't stop in ladders, because we can't interact with other items while holding the ladders.
endNodeFilter = node => node.Waypoint.Ladders == null
endNodeFilter = node => node.Waypoint.Ladders == null,
// Allow repairing hatches and airlock doors.
AllowGoingOutside = HumanAIController.ObjectiveManager.IsCurrentOrder<AIObjectiveRepairItems>() && Item.GetComponent<Door>() != null
};
if (repairTool != null)
{