Unstable 0.1400.7.0 (Coronavirus edition)

This commit is contained in:
Markus Isberg
2021-07-23 21:01:17 +03:00
parent ee5308b39f
commit 47707c824a
133 changed files with 1310 additions and 533 deletions
@@ -22,6 +22,8 @@ namespace Barotrauma
private readonly List<ItemComponent> activeHUDs = new List<ItemComponent>();
private readonly List<SerializableEntityEditor> activeEditors = new List<SerializableEntityEditor>();
public GUIComponentStyle IconStyle { get; private set; } = null;
partial void AssignCampaignInteractionTypeProjSpecific(CampaignMode.InteractionType interactionType)
{
@@ -40,7 +42,6 @@ namespace Barotrauma
public float LastImpactSoundTime;
public const float ImpactSoundInterval = 0.2f;
private bool editingHUDRefreshPending;
private float editingHUDRefreshTimer;
private ContainedItemSprite activeContainedSprite;
@@ -581,14 +582,18 @@ namespace Barotrauma
}
}
public override void UpdateEditing(Camera cam)
public override void UpdateEditing(Camera cam, float deltaTime)
{
if (editingHUD == null || editingHUD.UserData as Item != this ||
(editingHUDRefreshPending && editingHUDRefreshTimer <= 0.0f))
if (editingHUD == null || editingHUD.UserData as Item != this)
{
editingHUD = CreateEditingHUD(Screen.Selected != GameMain.SubEditorScreen);
editingHUDRefreshTimer = 1.0f;
}
if (editingHUDRefreshTimer <= 0.0f)
{
activeEditors.ForEach(e => e?.RefreshValues());
editingHUDRefreshTimer = 1.0f;
}
if (Screen.Selected != GameMain.SubEditorScreen) { return; }
@@ -606,6 +611,11 @@ namespace Barotrauma
if (Character.Controlled == null) { activeHUDs.Clear(); }
foreach (ItemComponent ic in components)
{
ic.UpdateEditing(deltaTime);
}
if (!Linkable) { return; }
if (!PlayerInput.KeyDown(Keys.Space)) { return; }
@@ -632,7 +642,7 @@ namespace Barotrauma
public GUIComponent CreateEditingHUD(bool inGame = false)
{
editingHUDRefreshPending = false;
activeEditors.Clear();
int heightScaled = (int)(20 * GUI.Scale);
editingHUD = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.25f), GUI.Canvas, Anchor.CenterRight) { MinSize = new Point(400, 0) }) { UserData = this };
@@ -643,6 +653,7 @@ namespace Barotrauma
};
var itemEditor = new SerializableEntityEditor(listBox.Content.RectTransform, this, inGame, showName: true, titleFont: GUI.LargeFont) { UserData = this };
activeEditors.Add(itemEditor);
itemEditor.Children.First().Color = Color.Black * 0.7f;
if (!inGame)
{
@@ -782,6 +793,7 @@ namespace Barotrauma
var componentEditor = new SerializableEntityEditor(listBox.Content.RectTransform, ic, inGame, showName: !inGame, titleFont: GUI.SubHeadingFont) { UserData = ic };
componentEditor.Children.First().Color = Color.Black * 0.7f;
activeEditors.Add(componentEditor);
if (inGame)
{
@@ -976,7 +988,7 @@ namespace Barotrauma
Screen.Selected == GameMain.SubEditorScreen)
{
GUIComponent prevEditingHUD = editingHUD;
UpdateEditing(cam);
UpdateEditing(cam, deltaTime);
editingHUDCreated = editingHUD != null && editingHUD != prevEditingHUD;
}
@@ -996,7 +1008,7 @@ namespace Barotrauma
{
if (prefab.IsLinkAllowed(entity.prefab) && entity is Item i)
{
if (!i.DisplaySideBySideWhenLinked) continue;
if (!i.DisplaySideBySideWhenLinked) { continue; }
activeComponents.AddRange(i.components);
}
}
@@ -1030,6 +1042,8 @@ namespace Barotrauma
}
}
activeHUDs.Sort((h1, h2) => { return h2.HudLayer.CompareTo(h1.HudLayer); });
//active HUDs have changed, need to reposition
if (!prevActiveHUDs.SequenceEqual(activeHUDs) || editingHUDCreated)
{
@@ -1132,8 +1146,6 @@ namespace Barotrauma
}
texts.Add(new ColoredText(nameText, GUI.Style.TextColor, false, false));
bool noComponentText = true;
if (CampaignInteractionType != CampaignMode.InteractionType.None)
{
texts.Add(new ColoredText(TextManager.GetWithVariable($"CampaignInteraction.{CampaignInteractionType}", "[key]", GameMain.Config.KeyBindText(InputType.Use)), Color.Cyan, false, false));
@@ -1159,7 +1171,6 @@ namespace Barotrauma
}
}
texts.Add(new ColoredText(ic.DisplayMsg, color, false, false));
noComponentText = false;
}
}
if (PlayerInput.IsShiftDown() && CrewManager.DoesItemHaveContextualOrders(this))
@@ -1295,7 +1306,6 @@ namespace Barotrauma
break;
case NetEntityEvent.Type.ChangeProperty:
ReadPropertyChange(msg, false);
editingHUDRefreshPending = true;
break;
case NetEntityEvent.Type.Upgrade:
string identifier = msg.ReadString();