Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix
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@@ -81,8 +81,6 @@ namespace Subsurface.Items.Components
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//ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
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Debug.WriteLine(item.body.Rotation);
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Launch(new Vector2(
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(float)Math.Cos(item.body.Rotation),
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(float)Math.Sin(item.body.Rotation)) * launchImpulse * item.body.Mass);
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