Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix

This commit is contained in:
Regalis
2015-10-03 17:19:14 +03:00
parent a285b00eb9
commit 46e862216b
29 changed files with 184 additions and 149 deletions
@@ -1,17 +1,19 @@
<?xml version="1.0" encoding="utf-8" ?>
<Items>
<Item
name="Oxygen Tank"
Tags="smallitem"
pickdistance="150"
price="50">
name="Oxygen Tank"
Tags="smallitem"
pickdistance="150"
price="50">
<Sprite texture ="oxygentank.png" depth="0.5"/>
<Body radius="6" height="22" density="5"/>
<Holdable holdpos="30,-15" handle1="0,5" handle2="0,-5"/>
<Pickable slots="RightHand,Any"/>
<Pickable holdpos="30,-15" handle1="0,1" slots="RightHand,LeftHand,Any">
<StatusEffect type="OnWearing" target="This" Condition="-0.5"/>
<StatusEffect type="OnWearing" target="Character" Oxygen="20.0"/>
</Pickable>
</Item>
<Item
@@ -26,8 +28,6 @@
<Wearable limbtype="Head" slots="Any,Head">
<sprite texture="DivingMask.png" limb="Head" sourcerect="1,1,37,38"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Oxygen Tank,human" Condition="-0.5" Oxygen="20.0"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Welding Fuel Tank,human" Condition="-0.7" Oxygen="-20.0"/>
</Wearable>
<ItemContainer capacity="1" hideitems="true">
@@ -61,7 +61,6 @@
<sprite texture="DivingSuit.png" limb="RightLeg" sourcerect="17,47,21,51" origin="0.5,0.55" depth="0.02" hidelimb="true"/>
<sprite texture="DivingSuit.png" limb="LeftLeg" sourcerect="17,47,21,51" origin="0.5,0.55" depth="0.02" hidelimb="true"/>
<StatusEffect type="OnWearing" target="Contained,Character" targetnames="Oxygen Tank,human" Condition="-0.5" Oxygen="20.0"/>
<StatusEffect type="OnWearing" target="Character" PressureProtection="100.0" SpeedMultiplier="0.7" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true"/>
</Wearable>
+4 -2
View File
@@ -93,8 +93,10 @@
<Body radius="6" height="22" density="5"/>
<Holdable slots="RightHand,Any"
holdpos="30,-15" handle1="0,5" handle2="0,-5"/>
<Holdable slots="RightHand,Any" holdpos="30,-15" handle1="0,5" handle2="0,-5">
<StatusEffect type="OnWearing" target="This" Condition="-0.5"/>
<StatusEffect type="OnWearing" target="Character" Oxygen="-40.0"/>
</Holdable>
</Item>
<Item