(359537369) Don't do visibility checks in ChatMessage.GetGarbleAmount if the listener and the speaker are in the same hull

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:41:33 +03:00
parent 1b4957d2e6
commit 464aa46980
12 changed files with 148 additions and 370 deletions
@@ -634,6 +634,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;