add firesource
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@@ -44,6 +44,7 @@ defaultLib["SubmarineInfo"] = CreateStatic("SubmarineInfo")
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defaultLib["Rectangle"] = LuaUserData.CreateStatic("Microsoft.Xna.Framework.Rectangle")
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defaultLib["Rectangle"] = LuaUserData.CreateStatic("Microsoft.Xna.Framework.Rectangle")
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defaultLib["Entity"] = CreateStatic("Entity")
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defaultLib["Entity"] = CreateStatic("Entity")
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defaultLib["Physics"] = CreateStatic("Physics")
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defaultLib["Physics"] = CreateStatic("Physics")
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defaultLib["FireSource"] = CreateStatic("FireSource")
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if SERVER then
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if SERVER then
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@@ -55,6 +55,7 @@ RegisterBarotrauma("Explosion")
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RegisterBarotrauma("Networking.ServerSettings")
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RegisterBarotrauma("Networking.ServerSettings")
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RegisterBarotrauma("Inventory")
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RegisterBarotrauma("Inventory")
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RegisterBarotrauma("ItemInventory")
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RegisterBarotrauma("ItemInventory")
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AddCallMetaMember(RegisterBarotrauma("FireSource"))
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RegisterBarotrauma("Items.Components.Fabricator")
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RegisterBarotrauma("Items.Components.Fabricator")
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RegisterBarotrauma("Items.Components.ItemComponent")
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RegisterBarotrauma("Items.Components.ItemComponent")
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