add firesource

This commit is contained in:
Evil Factory
2021-11-13 12:16:08 -03:00
parent f723e29277
commit 46166f124a
2 changed files with 2 additions and 0 deletions
@@ -44,6 +44,7 @@ defaultLib["SubmarineInfo"] = CreateStatic("SubmarineInfo")
defaultLib["Rectangle"] = LuaUserData.CreateStatic("Microsoft.Xna.Framework.Rectangle") defaultLib["Rectangle"] = LuaUserData.CreateStatic("Microsoft.Xna.Framework.Rectangle")
defaultLib["Entity"] = CreateStatic("Entity") defaultLib["Entity"] = CreateStatic("Entity")
defaultLib["Physics"] = CreateStatic("Physics") defaultLib["Physics"] = CreateStatic("Physics")
defaultLib["FireSource"] = CreateStatic("FireSource")
if SERVER then if SERVER then
@@ -55,6 +55,7 @@ RegisterBarotrauma("Explosion")
RegisterBarotrauma("Networking.ServerSettings") RegisterBarotrauma("Networking.ServerSettings")
RegisterBarotrauma("Inventory") RegisterBarotrauma("Inventory")
RegisterBarotrauma("ItemInventory") RegisterBarotrauma("ItemInventory")
AddCallMetaMember(RegisterBarotrauma("FireSource"))
RegisterBarotrauma("Items.Components.Fabricator") RegisterBarotrauma("Items.Components.Fabricator")
RegisterBarotrauma("Items.Components.ItemComponent") RegisterBarotrauma("Items.Components.ItemComponent")