Medical items, improved falldamage, "power on" sounds
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@@ -76,12 +76,12 @@
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<!-- body to left leg -->
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<joint limb1="12" limb1anchor="0,-1" limb2="6" limb2anchor="0,14" lowerlimit="-30" upperlimit="140"/>
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<joint limb1="6" limb1anchor="0,-15" limb2="7" limb2anchor="0,20" lowerlimit="-170" upperlimit="0"/>
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<joint limb1="7" limb1anchor="-3,-21" limb2="8" limb2anchor="5,7" lowerlimit="10" upperlimit="135"/>
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<joint limb1="7" limb1anchor="-3,-21" limb2="8" limb2anchor="5,7" lowerlimit="20" upperlimit="90"/>
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<!-- body to right leg -->
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<joint limb1="12" limb1anchor="0,-1" limb2="9" limb2anchor="0,14" lowerlimit="-30" upperlimit="140"/>
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<joint limb1="9" limb1anchor="0,-15" limb2="10" limb2anchor="0,20" lowerlimit="-170" upperlimit="0"/>
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<joint limb1="10" limb1anchor="-3,-21" limb2="11" limb2anchor="5,7" lowerlimit="10" upperlimit="135"/>
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<joint limb1="10" limb1anchor="-3,-21" limb2="11" limb2anchor="5,7" lowerlimit="20" upperlimit="90"/>
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</ragdoll>
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</character>
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@@ -0,0 +1,39 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Items>
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<Item
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name="Syringe"
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Tags="smallitem"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="0,0,24,5"/>
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<Body width="24" height="5"/>
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<Pickable slots="Any,RightHand,LeftHand"/>
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<Holdable RemoveOnUse="true">
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<StatusEffect type="OnUse" target="This, Character" Condition="-100.0" health="30.0" disabledeltatime="true"/>
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</Holdable>
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</Item>
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<Item
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name="Bandage"
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Tags="smallitem"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="0,14,14,18"/>
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<Body width="9" height="15"/>
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<Pickable slots="Any,RightHand,LeftHand"/>
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<Holdable RemoveOnUse="true">
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<StatusEffect type="OnUse" target="This, Character" Condition="-100.0" bleeding="-10.0" disabledeltatime="true"/>
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</Holdable>
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</Item>
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</Items>
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