(1762f02b3) Merge branch 'dev' into human-ai
This commit is contained in:
@@ -182,6 +182,15 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
else
|
||||
{
|
||||
//tell the respawning client they're no longer a traitor
|
||||
if (GameMain.Server.TraitorManager != null && clients[i].Character != null)
|
||||
{
|
||||
if (GameMain.Server.TraitorManager.TraitorList.Any(t => t.Character == clients[i].Character))
|
||||
{
|
||||
GameMain.Server.SendDirectChatMessage(TextManager.Get("traitorrespawnmessage"), clients[i], ChatMessageType.MessageBox);
|
||||
}
|
||||
}
|
||||
|
||||
clients[i].Character = character;
|
||||
character.OwnerClientIP = clients[i].Connection.RemoteEndPoint.Address.ToString();
|
||||
character.OwnerClientName = clients[i].Name;
|
||||
|
||||
@@ -56,6 +56,7 @@ namespace Barotrauma.Steam
|
||||
Instance.server.SetKey("usingwhitelist", (server.ServerSettings.Whitelist != null && server.ServerSettings.Whitelist.Enabled).ToString());
|
||||
Instance.server.SetKey("modeselectionmode", server.ServerSettings.ModeSelectionMode.ToString());
|
||||
Instance.server.SetKey("subselectionmode", server.ServerSettings.SubSelectionMode.ToString());
|
||||
Instance.server.SetKey("voicechatenabled", server.ServerSettings.VoiceChatEnabled.ToString());
|
||||
Instance.server.SetKey("allowspectating", server.ServerSettings.AllowSpectating.ToString());
|
||||
Instance.server.SetKey("allowrespawn", server.ServerSettings.AllowRespawn.ToString());
|
||||
Instance.server.SetKey("traitors", server.ServerSettings.TraitorsEnabled.ToString());
|
||||
|
||||
Reference in New Issue
Block a user