(1762f02b3) Merge branch 'dev' into human-ai
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@@ -158,14 +158,7 @@ namespace Barotrauma
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get;
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private set;
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}
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public GUIFrame MyCharacterFrame
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{
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get { return myCharacterFrame; }
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}
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public bool MyCharacterFrameOpen;
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public GUIFrame InfoFrame
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{
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get { return infoFrame; }
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@@ -293,44 +286,6 @@ namespace Barotrauma
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myCharacterFrame = new GUIFrame(new RectTransform(new Vector2(0.3f - panelSpacing, 0.65f), defaultModeContainer.RectTransform, Anchor.TopRight));
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playerInfoContainer = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), myCharacterFrame.RectTransform, Anchor.Center), style: null);
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playYourself = new GUITickBox(new RectTransform(new Vector2(0.06f, 0.06f), myCharacterFrame.RectTransform) { RelativeOffset = new Vector2(0.05f,0.05f) },
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TextManager.Get("PlayYourself"))
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{
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Selected = true,
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OnSelected = TogglePlayYourself,
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UserData = "playyourself"
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};
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var toggleMyPlayerFrame = new GUIButton(new RectTransform(new Point(25, 70), myCharacterFrame.RectTransform, Anchor.TopLeft, Pivot.TopRight), "", style: "GUIButtonHorizontalArrow");
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toggleMyPlayerFrame.OnClicked += (GUIButton btn, object userdata) =>
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{
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MyCharacterFrameOpen = !MyCharacterFrameOpen;
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foreach (GUIComponent child in btn.Children)
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{
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child.SpriteEffects = MyCharacterFrameOpen ? SpriteEffects.FlipHorizontally : SpriteEffects.None;
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}
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return true;
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};
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playYourself = new GUITickBox(new RectTransform(new Vector2(0.06f, 0.06f), myCharacterFrame.RectTransform) { RelativeOffset = new Vector2(0.05f,0.05f) },
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TextManager.Get("PlayYourself"))
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{
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Selected = true,
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OnSelected = TogglePlayYourself,
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UserData = "playyourself"
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};
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var toggleMyPlayerFrame = new GUIButton(new RectTransform(new Point(25, 70), myCharacterFrame.RectTransform, Anchor.TopLeft, Pivot.TopRight), "", style: "GUIButtonHorizontalArrow");
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toggleMyPlayerFrame.OnClicked += (GUIButton btn, object userdata) =>
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{
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MyCharacterFrameOpen = !MyCharacterFrameOpen;
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foreach (GUIComponent child in btn.Children)
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{
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child.SpriteEffects = MyCharacterFrameOpen ? SpriteEffects.FlipHorizontally : SpriteEffects.None;
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}
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return true;
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};
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playYourself = new GUITickBox(new RectTransform(new Vector2(0.06f, 0.06f), myCharacterFrame.RectTransform) { RelativeOffset = new Vector2(0.05f,0.05f) },
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TextManager.Get("PlayYourself"))
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{
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@@ -725,7 +680,6 @@ namespace Barotrauma
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public override void Deselect()
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{
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textBox.Deselect();
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myCharacterFrame.GetChild<GUIButton>().Visible = true;
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CampaignCharacterDiscarded = false;
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}
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@@ -740,10 +694,7 @@ namespace Barotrauma
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textBox.Select();
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textBox.OnEnterPressed = GameMain.Client.EnterChatMessage;
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textBox.OnTextChanged += GameMain.Client.TypingChatMessage;
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myCharacterFrame.RectTransform.AbsoluteOffset = new Point(0, 0);
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myCharacterFrame.GetChild<GUIButton>().Visible = false;
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subList.Enabled = AllowSubSelection;// || GameMain.Server != null;
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shuttleList.Enabled = AllowSubSelection;// || GameMain.Server != null;
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