Unstable 0.17.5.0

This commit is contained in:
Markus Isberg
2022-03-30 01:20:59 +09:00
parent c1b8e5a341
commit 44ded0225a
88 changed files with 2033 additions and 1430 deletions
@@ -831,7 +831,13 @@ namespace Barotrauma
}
List<Point> ruinPositions = new List<Point>();
for (int i = 0; i < GenerationParams.RuinCount; i++)
int ruinCount = GenerationParams.RuinCount;
if (GameMain.GameSession?.GameMode?.Missions.Any(m => m.Prefab.RequireRuin) ?? false)
{
ruinCount = Math.Max(ruinCount, 1);
}
for (int i = 0; i < ruinCount; i++)
{
Point ruinSize = new Point(5000);
int limitLeft = Math.Max(startPosition.X, ruinSize.X / 2);