Fixed AI characters constantly flipping over the X-axis when inside, fixed clients not receiving a msg about characters spawned by RespawnManager
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@@ -960,8 +960,7 @@ namespace Barotrauma.Networking
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foreach (Character c in GameMain.GameSession.CrewManager.characters)
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{
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Entity.Spawner.AddToSpawnedList(c);
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c.SpawnItems.ForEach(item => Entity.Spawner.AddToSpawnedList(item));
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Entity.Spawner.AddToSpawnedList(c.SpawnItems);
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}
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SendStartMessage(roundStartSeed, Submarine.MainSub, GameMain.GameSession.gameMode.Preset, connectedClients);
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