Merge branch 'master' into new-netcode
Conflicts: Subsurface/Barotrauma.csproj
This commit is contained in:
@@ -176,6 +176,7 @@
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<Compile Include="Source\Screens\BlurEffect.cs" />
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<Compile Include="Source\Networking\Voting.cs" />
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<Compile Include="Source\Screens\ServerListScreen.cs" />
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<Compile Include="Source\SpriteSheet.cs" />
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<Compile Include="Source\Timing.cs" />
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<Compile Include="Source\Utils\Homoglyphs.cs" />
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<Compile Include="Source\Utils\MTRandom.cs" />
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@@ -422,6 +423,9 @@
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<Content Include="Content\Characters\Human\fhead7[black].png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Characters\Human\fhead8.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Characters\Human\ftorso[black].png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -852,12 +856,18 @@
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<Content Include="Content\Particles\fire.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Particles\FlameRoundParticleSheet.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Particles\flames.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Particles\shrapnel.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Particles\SmokeParticleSheet.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Sounds\Damage\StructureBlunt10.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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