Refactor and fix #56

This commit is contained in:
Evil Factory
2022-04-15 19:05:24 -03:00
parent 6eb575ea81
commit 42df433d3e
35 changed files with 144 additions and 97 deletions
@@ -302,7 +302,7 @@ namespace Barotrauma
if (Prefab is AfflictionPrefabHusk huskPrefab)
{
if (huskPrefab.ControlHusk || GameMain.LuaCs.game.enableControlHusk)
if (huskPrefab.ControlHusk || GameMain.LuaCs.Game.enableControlHusk)
{
#if SERVER
if (client != null)