Unstable 0.17.3.0
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@@ -272,11 +272,7 @@ namespace Barotrauma
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private GUIComponent CreateEditingHUD()
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{
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int width = 500;
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int height = spawnType == SpawnType.Path ? 80 : 200;
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int x = GameMain.GraphicsWidth / 2 - width / 2, y = 30;
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editingHUD = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas) { ScreenSpaceOffset = new Point(x, y) })
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editingHUD = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.15f), GUI.Canvas, Anchor.CenterRight) { MinSize = new Point(400, 0) })
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{
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UserData = this
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};
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@@ -284,7 +280,7 @@ namespace Barotrauma
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), editingHUD.RectTransform, Anchor.Center))
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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AbsoluteSpacing = (int)(GUI.Scale * 5)
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};
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if (spawnType == SpawnType.Path)
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@@ -418,6 +414,10 @@ namespace Barotrauma
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};
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}
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editingHUD.RectTransform.Resize(new Point(
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editingHUD.Rect.Width,
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(int)(paddedFrame.Children.Sum(c => c.Rect.Height + paddedFrame.AbsoluteSpacing) / paddedFrame.RectTransform.RelativeSize.Y)));
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PositionEditingHUD();
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return editingHUD;
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