Unstable 0.17.3.0
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@@ -152,7 +152,7 @@ namespace Barotrauma
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case TreatmentEventData _:
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msg.Write(AnimController.Anim == AnimController.Animation.CPR);
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break;
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case StatusEventData _:
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case CharacterStatusEventData _:
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//do nothing
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break;
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case UpdateTalentsEventData _:
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@@ -343,8 +343,12 @@ namespace Barotrauma
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if (controlled == this)
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{
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Controlled = null;
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IsRemotePlayer = ownerID > 0;
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}
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if (GameMain.Client?.Character == this)
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{
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GameMain.Client.Character = null;
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}
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IsRemotePlayer = ownerID > 0;
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}
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break;
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case EventType.Status:
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@@ -371,7 +375,9 @@ namespace Barotrauma
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if (attackLimbIndex == 255 || Removed) { break; }
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if (attackLimbIndex >= AnimController.Limbs.Length)
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{
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DebugConsole.ThrowError($"Received invalid {(eventType == EventType.SetAttackTarget ? "SetAttackTarget" : "ExecuteAttack")} message. Limb index out of bounds (character: {Name}, limb index: {attackLimbIndex}, limb count: {AnimController.Limbs.Length})");
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string errorMsg = $"Received invalid {(eventType == EventType.SetAttackTarget ? "SetAttackTarget" : "ExecuteAttack")} message. Limb index out of bounds (character: {Name}, limb index: {attackLimbIndex}, limb count: {AnimController.Limbs.Length})";
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DebugConsole.ThrowError(errorMsg);
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GameAnalyticsManager.AddErrorEventOnce("Character.ClientEventRead:AttackLimbOutOfBounds", GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
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break;
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}
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Limb attackLimb = AnimController.Limbs[attackLimbIndex];
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@@ -380,13 +386,16 @@ namespace Barotrauma
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if (targetEntity == null && eventType == EventType.SetAttackTarget)
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{
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DebugConsole.ThrowError($"Received invalid SetAttackTarget message. Target entity not found (ID {targetEntityID})");
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GameAnalyticsManager.AddErrorEventOnce("Character.ClientEventRead:TargetNotFound", GameAnalyticsManager.ErrorSeverity.Error, "Received invalid SetAttackTarget message. Target entity not found.");
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break;
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}
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if (targetEntity is Character targetCharacter)
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if (targetEntity is Character targetCharacter && targetLimbIndex != 255)
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{
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if (targetLimbIndex >= targetCharacter.AnimController.Limbs.Length)
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{
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DebugConsole.ThrowError($"Received invalid {(eventType == EventType.SetAttackTarget ? "SetAttackTarget" : "ExecuteAttack")} message. Target limb index out of bounds (target character: {targetCharacter.Name}, limb index: {targetLimbIndex}, limb count: {targetCharacter.AnimController.Limbs.Length})");
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string errorMsgWithoutName = $"Received invalid {(eventType == EventType.SetAttackTarget ? "SetAttackTarget" : "ExecuteAttack")} message. Target limb index out of bounds (target character: {targetCharacter.SpeciesName}, limb index: {targetLimbIndex}, limb count: {targetCharacter.AnimController.Limbs.Length})";
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GameAnalyticsManager.AddErrorEventOnce("Character.ClientEventRead:TargetLimbOutOfBounds", GameAnalyticsManager.ErrorSeverity.Error, errorMsgWithoutName);
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break;
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}
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targetLimb = targetCharacter.AnimController.Limbs[targetLimbIndex];
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