- Added setting to disable lua scripts caching in the storage service for scenarios that use extern editors.
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@@ -14,6 +14,7 @@ public sealed class LuaCsInfoProvider : ILuaCsInfoProvider
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public bool IsDisposed => false;
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public bool IsCsEnabled => LuaCsSetup.Instance.IsCsEnabled;
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public bool HideUserNamesInLogs => LuaCsSetup.Instance.HideUserNamesInLogs;
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public bool UseCaching => LuaCsSetup.Instance.UseCaching;
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public RunState CurrentRunState => LuaCsSetup.Instance.CurrentRunState;
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public ContentPackage LuaCsForBarotraumaPackage
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{
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