Lighting fixes & teleporting characters to sub
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@@ -263,7 +263,7 @@ namespace Barotrauma
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corners[2] = new Vector2(rect.Right, rect.Y);
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corners[3] = new Vector2(rect.Right, rect.Y - rect.Height);
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convexHull = new ConvexHull(corners, Color.Black);
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convexHull = new ConvexHull(corners, Color.Black, this);
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}
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InsertToList();
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