- pasted entities are assigned to the main sub (-> entities copypasted from another sub are saved)

- fixed submarinebody attempting to generate a physics body for a sub with no walls if there are some other walls loaded
- MathUtils.GiftWrap doesn't throw an exception if passed an empty list of points
This commit is contained in:
Regalis
2017-03-15 23:59:23 +02:00
parent ede3f1c393
commit 40f5f352f5
3 changed files with 11 additions and 5 deletions

View File

@@ -464,7 +464,11 @@ namespace Barotrauma
Vector2 moveAmount = Submarine.VectorToWorldGrid(cam.WorldViewCenter - center);
selectedList = new List<MapEntity>(clones);
selectedList.ForEach(c => c.Move(moveAmount));
foreach (MapEntity clone in selectedList)
{
clone.Move(moveAmount);
clone.Submarine = Submarine.MainSub;
}
}
}