Fixed LOS not going red + Fixed additive particles not looking right at all
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@@ -175,7 +175,7 @@ namespace Barotrauma.Lights
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lightEffect.World = Matrix.CreateTranslation(offset) * transform;
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//GameMain.ParticleManager.Draw(spriteBatch, false, null, Particles.ParticleBlendState.Additive);
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GameMain.ParticleManager.Draw(spriteBatch, false, null, Particles.ParticleBlendState.Additive);
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if (Character.Controlled != null)
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{
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