Fixed LOS not going red + Fixed additive particles not looking right at all

This commit is contained in:
juanjp600
2017-12-20 20:47:17 -03:00
parent 07626a1989
commit 40a46f96e2
2 changed files with 4 additions and 4 deletions
@@ -175,7 +175,7 @@ namespace Barotrauma.Lights
lightEffect.World = Matrix.CreateTranslation(offset) * transform;
//GameMain.ParticleManager.Draw(spriteBatch, false, null, Particles.ParticleBlendState.Additive);
GameMain.ParticleManager.Draw(spriteBatch, false, null, Particles.ParticleBlendState.Additive);
if (Character.Controlled != null)
{