separated Lua source by client, server and shared

github desktop bugged
This commit is contained in:
Evil Factory
2021-09-15 12:59:19 -03:00
parent 5678f81326
commit 4075e71f7a
12 changed files with 750 additions and 612 deletions
@@ -23,6 +23,8 @@ namespace Barotrauma
{
class GameMain : Game
{
public static LuaSetup Lua;
public static bool ShowFPS = false;
public static bool ShowPerf = false;
public static bool DebugDraw;
@@ -210,6 +212,8 @@ namespace Barotrauma
Config = new GameSettings();
Lua = new LuaSetup();
Md5Hash.LoadCache();
ConsoleArguments = args;