Reimplemented chat range & radio messages. Each client now has their own chatMsgQueue, so all chat messages don't have to be sent to all clients.
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@@ -41,7 +41,7 @@ namespace Barotrauma.Networking
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public UInt32 lastRecvEntitySpawnID = 0;
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public List<string> ChatMessages = new List<string>();
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public List<ChatMessage> chatMsgQueue = new List<ChatMessage>();
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public float ChatSpamSpeed;
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public float ChatSpamTimer;
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public int ChatSpamCount;
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