(f417b026f) Fetched: Changes for playing video tutorial from local branch
This commit is contained in:
@@ -33,12 +33,12 @@ namespace Barotrauma
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private readonly bool isMultiplayer;
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public CampaignSetupUI(bool isMultiplayer, GUIComponent newGameContainer, GUIComponent loadGameContainer, IEnumerable<Submarine> submarines, IEnumerable<string> saveFiles = null)
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public CampaignSetupUI(bool isMultiplayer, GUIComponent newGameContainer, GUIComponent loadGameContainer, IEnumerable<string> saveFiles=null)
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{
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this.isMultiplayer = isMultiplayer;
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this.newGameContainer = newGameContainer;
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this.loadGameContainer = loadGameContainer;
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var columnContainer = new GUILayoutGroup(new RectTransform(Vector2.One, newGameContainer.RectTransform), isHorizontal: true)
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{
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Stretch = true,
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@@ -60,7 +60,7 @@ namespace Barotrauma
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), leftColumn.RectTransform), TextManager.Get("SelectedSub") + ":", textAlignment: Alignment.BottomLeft);
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subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform));
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UpdateSubList(submarines);
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UpdateSubList();
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// New game right side
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), rightColumn.RectTransform), TextManager.Get("SaveName") + ":", textAlignment: Alignment.BottomLeft);
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@@ -87,8 +87,9 @@ namespace Barotrauma
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return false;
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}
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if (!(subList.SelectedData is Submarine selectedSub)) { return false; }
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Submarine selectedSub = subList.SelectedData as Submarine;
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if (selectedSub == null) return false;
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if (string.IsNullOrEmpty(selectedSub.MD5Hash.Hash))
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{
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((GUITextBlock)subList.SelectedComponent).TextColor = Color.DarkRed * 0.8f;
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@@ -195,9 +196,9 @@ namespace Barotrauma
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public void UpdateSubList(IEnumerable<Submarine> submarines)
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{
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#if DEBUG
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var subsToShow = submarines.Where(s => !s.HasTag(SubmarineTag.HideInMenus));
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var subsToShow = Submarine.SavedSubmarines.Where(s => !s.HasTag(SubmarineTag.HideInMenus));
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#else
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var subsToShow = submarines;
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var subsToShow = Submarine.SavedSubmarines;
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#endif
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subList.ClearChildren();
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@@ -262,6 +263,11 @@ namespace Barotrauma
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saveFiles = SaveUtil.GetSaveFiles(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer);
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}
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saveList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), loadGameContainer.RectTransform, Anchor.CenterLeft))
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{
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OnSelected = SelectSaveFile
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};
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saveList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), loadGameContainer.RectTransform, Anchor.CenterLeft))
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{
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OnSelected = SelectSaveFile
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@@ -269,9 +275,7 @@ namespace Barotrauma
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foreach (string saveFile in saveFiles)
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{
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string fileName = saveFile;
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string subName = "";
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string saveTime = "";
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XDocument doc = SaveUtil.LoadGameSessionDoc(saveFile);
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var saveFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), saveList.Content.RectTransform), style: "ListBoxElement")
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{
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UserData = saveFile
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@@ -279,38 +283,25 @@ namespace Barotrauma
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var nameText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), saveFrame.RectTransform),
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text: Path.GetFileNameWithoutExtension(saveFile));
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if (doc?.Root == null)
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{
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DebugConsole.ThrowError("Error loading save file \"" + saveFile + "\". The file may be corrupted.");
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nameText.Color = Color.Red;
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continue;
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}
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if (!isMultiplayer)
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{
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XDocument doc = SaveUtil.LoadGameSessionDoc(saveFile);
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if (doc?.Root == null)
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{
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DebugConsole.ThrowError("Error loading save file \"" + saveFile + "\". The file may be corrupted.");
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nameText.Color = Color.Red;
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continue;
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}
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subName = doc.Root.GetAttributeString("submarine", "");
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saveTime = doc.Root.GetAttributeString("savetime", "");
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}
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else
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{
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string[] splitSaveFile = saveFile.Split(';');
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saveFrame.UserData = splitSaveFile[0];
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fileName = nameText.Text = Path.GetFileNameWithoutExtension(splitSaveFile[0]);
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if (splitSaveFile.Length > 1) { subName = splitSaveFile[1]; }
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if (splitSaveFile.Length > 2) { saveTime = splitSaveFile[2]; }
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}
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string submarineName = doc.Root.GetAttributeString("submarine", "");
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), saveFrame.RectTransform, Anchor.BottomLeft),
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text: subName, font: GUI.SmallFont)
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text: submarineName, font: GUI.SmallFont)
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{
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UserData = fileName
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UserData = saveFile
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};
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string saveTime = doc.Root.GetAttributeString("savetime", "");
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), saveFrame.RectTransform),
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text: saveTime, textAlignment: Alignment.Right, font: GUI.SmallFont)
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{
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UserData = fileName
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UserData = saveFile
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};
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}
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@@ -459,12 +459,6 @@ namespace Barotrauma
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OnClicked = (GUIButton btn, object obj) => { StartRound?.Invoke(); return true; },
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Enabled = true
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};
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if (GameMain.Client != null)
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{
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startButton.Visible = !GameMain.Client.GameStarted &&
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(GameMain.Client.HasPermission(Networking.ClientPermissions.ManageRound) ||
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GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
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}
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}
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OnLocationSelected?.Invoke(location, connection);
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@@ -508,13 +502,7 @@ namespace Barotrauma
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CanBeFocused = false
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};
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if (startButton != null)
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{
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startButton.Enabled = true;
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startButton.Visible = GameMain.Client == null ||
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GameMain.Client.HasPermission(Networking.ClientPermissions.ManageRound) ||
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GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign);
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}
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if (startButton != null) { startButton.Enabled = true; }
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}
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private void CreateItemFrame(PurchasedItem pi, PriceInfo priceInfo, GUIListBox listBox, int width)
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@@ -118,19 +118,6 @@ namespace Barotrauma
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instance = this;
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}
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private void Reset()
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{
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AnimParams.ForEach(a => a.Reset(true));
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RagdollParams.Reset(true);
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RagdollParams.ClearHistory();
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CurrentAnimation.ClearHistory();
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if (!character.Removed)
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{
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character.Remove();
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}
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character = null;
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}
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public override void Deselect()
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{
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base.Deselect();
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@@ -141,7 +128,15 @@ namespace Barotrauma
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isEndlessRunner = false;
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if (character != null)
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{
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Reset();
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AnimParams.ForEach(a => a.Reset(true));
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RagdollParams.Reset(true);
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RagdollParams.ClearHistory();
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CurrentAnimation.ClearHistory();
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if (!character.Removed)
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{
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character.Remove();
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}
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character = null;
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}
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GameMain.World.ProcessChanges();
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}
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@@ -398,12 +393,6 @@ namespace Barotrauma
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}
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if (!isFreezed)
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{
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if (character.AnimController.Invalid)
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{
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Reset();
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SpawnCharacter(currentCharacterConfig);
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}
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Submarine.MainSub.SetPrevTransform(Submarine.MainSub.Position);
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Submarine.MainSub.Update((float)deltaTime);
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@@ -1226,7 +1215,7 @@ namespace Barotrauma
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Cam.Position = character.WorldPosition;
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}
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private bool CreateCharacter(string name, string mainFolder, bool isHumanoid, params object[] ragdollConfig)
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private bool CreateCharacter(string name, bool isHumanoid, params object[] ragdollConfig)
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{
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var contentPackage = GameMain.Config.SelectedContentPackages.LastOrDefault();
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if (contentPackage == null)
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@@ -1245,16 +1234,17 @@ namespace Barotrauma
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#endif
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string speciesName = name;
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string mainFolder = $"Content/Characters/{speciesName}";
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// Config file
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string configFilePath = Path.Combine(mainFolder, $"{speciesName}.xml").Replace(@"\", @"/");
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string configFilePath = $"{mainFolder}/{speciesName}.xml";
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if (ContentPackage.GetFilesOfType(GameMain.SelectedPackages, ContentType.Character).None(path => path.Contains(speciesName)))
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{
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// Create the config file
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XElement mainElement = new XElement("Character",
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new XAttribute("name", speciesName),
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new XAttribute("humanoid", isHumanoid),
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new XElement("ragdolls", new XAttribute("folder", Path.Combine(mainFolder, $"Ragdolls/").Replace(@"\", @"/"))),
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new XElement("animations", new XAttribute("folder", Path.Combine(mainFolder, $"Animations/").Replace(@"\", @"/"))),
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new XElement("ragdolls"),
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new XElement("animations"),
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new XElement("health"),
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new XElement("ai"));
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XDocument doc = new XDocument(mainElement);
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@@ -1269,13 +1259,13 @@ namespace Barotrauma
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DebugConsole.NewMessage(GetCharacterEditorTranslation("ContentPackageSaved").Replace("[path]", contentPackage.Path));
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}
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// Ragdoll
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string ragdollFolder = RagdollParams.GetFolder(speciesName);
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string ragdollFolder = RagdollParams.GetDefaultFolder(speciesName);
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string ragdollPath = RagdollParams.GetDefaultFile(speciesName);
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RagdollParams ragdollParams = isHumanoid
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? RagdollParams.CreateDefault<HumanRagdollParams>(ragdollPath, speciesName, ragdollConfig)
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: RagdollParams.CreateDefault<FishRagdollParams>(ragdollPath, speciesName, ragdollConfig) as RagdollParams;
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// Animations
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string animFolder = AnimationParams.GetFolder(speciesName);
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string animFolder = AnimationParams.GetDefaultFolder(speciesName);
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foreach (AnimationType animType in Enum.GetValues(typeof(AnimationType)))
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{
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if (animType != AnimationType.NotDefined)
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@@ -4662,7 +4652,7 @@ namespace Barotrauma
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LimbXElements.Values,
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JointXElements
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};
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if (CharacterEditorScreen.instance.CreateCharacter(Name, Path.GetDirectoryName(XMLPath), IsHumanoid, ragdollParams))
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if (CharacterEditorScreen.instance.CreateCharacter(Name, IsHumanoid, ragdollParams))
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{
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GUI.AddMessage(GetCharacterEditorTranslation("CharacterCreated").Replace("[name]", Name), Color.Green, font: GUI.Font);
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}
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@@ -282,7 +282,7 @@ namespace Barotrauma
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menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize));
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var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);
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campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
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campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame)
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{
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LoadGame = LoadGame,
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StartNewGame = StartGame
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@@ -336,7 +336,7 @@ namespace Barotrauma
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UpdateTutorialList();
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campaignSetupUI.UpdateSubList(Submarine.SavedSubmarines);
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campaignSetupUI.UpdateSubList();
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ResetButtonStates(null);
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@@ -632,13 +632,6 @@ namespace Barotrauma
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Visible = false
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};
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campaignViewButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), rightInfoColumn.RectTransform),
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TextManager.Get("CampaignView"), style: "GUIButtonLarge")
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{
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OnClicked = (btn, obj) => { ToggleCampaignView(true); return true; },
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Visible = false
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};
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StartButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.1f), infoFrameContent.RectTransform, Anchor.BottomRight),
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TextManager.Get("StartGameButton"), style: "GUIButtonLarge")
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{
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@@ -651,6 +644,13 @@ namespace Barotrauma
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};
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clientHiddenElements.Add(StartButton);
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campaignViewButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.1f), infoFrameContent.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.0f, 0.06f) },
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TextManager.Get("CampaignView"), style: "GUIButtonLarge")
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{
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OnClicked = (btn, obj) => { ToggleCampaignView(true); return true; },
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Visible = false
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};
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spectateButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.1f), infoFrameContent.RectTransform, Anchor.BottomRight),
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TextManager.Get("SpectateButton"), style: "GUIButtonLarge");
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}
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@@ -726,12 +726,6 @@ namespace Barotrauma
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spectateButton.Visible = GameMain.Client.GameStarted;
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ReadyToStartBox.Visible = !GameMain.Client.GameStarted;
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ReadyToStartBox.Selected = false;
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if (campaignUI?.StartButton != null)
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{
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campaignUI.StartButton.Visible = !GameMain.Client.GameStarted &&
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(GameMain.Client.HasPermission(ClientPermissions.ManageRound) ||
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GameMain.Client.HasPermission(ClientPermissions.ManageCampaign));
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}
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GameMain.Client.SetReadyToStart(ReadyToStartBox);
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}
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else
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@@ -850,13 +844,6 @@ namespace Barotrauma
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GameMain.Client.ShowLogButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
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GameMain.Client.EndRoundButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageRound);
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if (campaignUI?.StartButton != null)
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{
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campaignUI.StartButton.Visible = !GameMain.Client.GameStarted &&
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(GameMain.Client.HasPermission(ClientPermissions.ManageRound) ||
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GameMain.Client.HasPermission(ClientPermissions.ManageCampaign));
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}
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}
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public void ShowSpectateButton()
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@@ -866,21 +853,18 @@ namespace Barotrauma
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spectateButton.Enabled = true;
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}
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public void SetCampaignCharacterInfo(CharacterInfo newCampaignCharacterInfo)
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{
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if (newCampaignCharacterInfo != null)
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public void SetCampaignCharacterInfo(CharacterInfo characterInfo)
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{
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if (CampaignCharacterDiscarded) return;
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campaignCharacterInfo = characterInfo;
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if (campaignCharacterInfo != null)
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{
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if (CampaignCharacterDiscarded) { return; }
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if (campaignCharacterInfo != newCampaignCharacterInfo)
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{
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campaignCharacterInfo = newCampaignCharacterInfo;
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UpdatePlayerFrame(campaignCharacterInfo, false);
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}
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UpdatePlayerFrame(campaignCharacterInfo, false);
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}
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else if (campaignCharacterInfo != null)
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else
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{
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campaignCharacterInfo = null;
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UpdatePlayerFrame(campaignCharacterInfo, false);
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UpdatePlayerFrame(null, true);
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}
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}
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@@ -1207,7 +1191,7 @@ namespace Barotrauma
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if (sub.HasTag(SubmarineTag.Shuttle))
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{
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), frame.RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.1f, 0.0f) },
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), frame.RectTransform, Anchor.CenterRight),
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TextManager.Get("Shuttle"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
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{
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TextColor = subTextBlock.TextColor * 0.8f,
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@@ -716,7 +716,7 @@ namespace Barotrauma
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catch (PingException ex)
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{
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string errorMsg = "Failed to ping a server (" + serverInfo.ServerName + ", " + serverInfo.IP + ") - " + (ex?.InnerException?.Message ?? ex.Message);
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GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Warning, errorMsg);
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GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
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#if DEBUG
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DebugConsole.NewMessage(errorMsg, Color.Red);
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#endif
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@@ -564,9 +564,6 @@ namespace Barotrauma
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MapEntityPrefab.Selected = null;
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saveFrame = null;
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loadFrame = null;
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MapEntity.DeselectAll();
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MapEntity.SelectionGroups.Clear();
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@@ -2043,10 +2040,6 @@ namespace Barotrauma
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dummyCharacter.SelectedConstruction = null;
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}
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}
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else if (MapEntity.SelectedList.Count == 1)
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{
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(MapEntity.SelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
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}
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CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);
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}
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