Unstable v0.19.3.0
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@@ -1191,7 +1191,7 @@ namespace Barotrauma.Items.Components
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//trying to dock/undock from an outpost and the signal was sent by some automated system instead of a character
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// -> ask if the player really wants to dock/undock to prevent a softlock if someone's wired the docking port
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// in a way that makes always makes it dock/undock immediately at the start of the roun
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if (tryingToToggleOutpostDocking && signal.sender == null)
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if (GameMain.NetworkMember != null && tryingToToggleOutpostDocking && signal.sender == null)
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{
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if (allowOutpostAutoDocking == AllowOutpostAutoDocking.Ask)
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{
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