(ad567dea) v0.9.7.1
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+9
@@ -54,6 +54,15 @@ namespace Barotrauma
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protected override bool Check() => IsCompleted;
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public override float GetPriority()
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{
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if (objectiveManager.CurrentOrder == this)
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{
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return AIObjectiveManager.OrderPriority;
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}
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return 1.0f;
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}
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protected override void Act(float deltaTime)
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{
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Item itemToDecontain = targetItem ?? sourceContainer.Inventory.FindItem(i => itemIdentifiers.Any(id => i.Prefab.Identifier == id || i.HasTag(id)), recursive: false);
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