(ad567dea) v0.9.7.1

This commit is contained in:
Juan Pablo Arce
2020-03-04 19:54:29 -03:00
parent 3c09ebe02f
commit 3e99a49383
212 changed files with 1970 additions and 3265 deletions
@@ -67,7 +67,7 @@ namespace Barotrauma
{
continue;
}
if (character.SpeciesName.Equals(entities[activeEntityIndex], StringComparison.OrdinalIgnoreCase) && Vector2.Distance(activeEntitySavedPosition, character.WorldPosition) < graceDistance)
if (character.SpeciesName.ToLowerInvariant() == entities[activeEntityIndex] && Vector2.Distance(activeEntitySavedPosition, character.WorldPosition) < graceDistance)
{
activeEntity = character;
transformationTime = 0.0;
@@ -117,7 +117,7 @@ namespace Barotrauma
{
continue;
}
if (character.SpeciesName.Equals(entities[activeEntityIndex], StringComparison.OrdinalIgnoreCase))
if (character.SpeciesName.ToLowerInvariant() == entities[activeEntityIndex].ToLowerInvariant())
{
activeEntity = character;
break;
@@ -131,7 +131,7 @@ namespace Barotrauma
{
continue;
}
if (item.prefab.Identifier.Equals(entities[0], StringComparison.OrdinalIgnoreCase))
if (item.prefab.Identifier.ToLowerInvariant() == entities[0].ToLowerInvariant())
{
activeEntity = item;
break;
@@ -52,7 +52,7 @@ namespace Barotrauma
{
continue;
}
if (character.SpeciesName.Equals(speciesId, StringComparison.OrdinalIgnoreCase))
if (character.SpeciesName.ToLowerInvariant() == speciesId)
{
targetCharacter = character;
break;