(ad567dea) v0.9.7.1
This commit is contained in:
@@ -92,7 +92,7 @@ namespace Barotrauma
|
||||
|
||||
if (!character.IsUnconscious && character.Stun <= 0.0f)
|
||||
{
|
||||
if (character.Info != null && !character.ShouldLockHud() && character.SelectedCharacter == null)
|
||||
if (character.Info != null && !character.ShouldLockHud())
|
||||
{
|
||||
bool mouseOnPortrait = HUDLayoutSettings.BottomRightInfoArea.Contains(PlayerInput.MousePosition) && GUI.MouseOn == null;
|
||||
if (mouseOnPortrait && PlayerInput.PrimaryMouseButtonClicked())
|
||||
@@ -309,7 +309,7 @@ namespace Barotrauma
|
||||
(int)(HUDLayoutSettings.BottomRightInfoArea.Y + HUDLayoutSettings.BottomRightInfoArea.Height * 0.1f),
|
||||
(int)(HUDLayoutSettings.BottomRightInfoArea.Width / 2),
|
||||
(int)(HUDLayoutSettings.BottomRightInfoArea.Height * 0.7f)));
|
||||
character.Info.DrawPortrait(spriteBatch, HUDLayoutSettings.PortraitArea.Location.ToVector2(), new Vector2(-12 * GUI.Scale, 4 * GUI.Scale), targetWidth: HUDLayoutSettings.PortraitArea.Width, true);
|
||||
character.Info.DrawPortrait(spriteBatch, HUDLayoutSettings.PortraitArea.Location.ToVector2(), new Vector2((int)(-4 * GUI.Scale), (int)(2 * GUI.Scale)), targetWidth: HUDLayoutSettings.PortraitArea.Width, true);
|
||||
}
|
||||
mouseOnPortrait = HUDLayoutSettings.BottomRightInfoArea.Contains(PlayerInput.MousePosition) && !character.ShouldLockHud();
|
||||
if (mouseOnPortrait)
|
||||
|
||||
Reference in New Issue
Block a user