(ad567dea) v0.9.7.1
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@@ -603,11 +603,6 @@ namespace Barotrauma
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}
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}
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partial void SetOrderProjSpecific(Order order, string orderOption)
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{
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GameMain.GameSession?.CrewManager?.DisplayCharacterOrder(this, order, orderOption);
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}
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public static void AddAllToGUIUpdateList()
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{
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for (int i = 0; i < CharacterList.Count; i++)
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@@ -643,7 +638,8 @@ namespace Barotrauma
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public void Draw(SpriteBatch spriteBatch, Camera cam)
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{
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if (!Enabled) { return; }
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if (!Enabled) return;
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AnimController.Draw(spriteBatch, cam);
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}
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@@ -660,6 +656,8 @@ namespace Barotrauma
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if (GameMain.DebugDraw)
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{
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AnimController.DebugDraw(spriteBatch);
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if (aiTarget != null) aiTarget.Draw(spriteBatch);
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}
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if (GUI.DisableHUD) return;
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