Fixed fire extinquishers
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@@ -154,9 +154,12 @@ namespace Barotrauma.Items.Components
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pickedPosition = Submarine.LastPickedPosition;
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pickedPosition = Submarine.LastPickedPosition;
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if (ExtinquishAmount > 0.0f)
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if (ExtinquishAmount > 0.0f && item.CurrentHull != null)
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{
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{
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Vector2 displayPos = rayStart + (rayEnd - rayStart) * Submarine.LastPickedFraction * 0.9f;
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Vector2 displayPos = ConvertUnits.ToDisplayUnits(rayStart + (rayEnd - rayStart) * Submarine.LastPickedFraction * 0.9f);
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displayPos += item.CurrentHull.Submarine.Position;
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Hull hull = Hull.FindHull(displayPos, item.CurrentHull);
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Hull hull = Hull.FindHull(displayPos, item.CurrentHull);
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if (hull != null) hull.Extinquish(deltaTime, ExtinquishAmount, displayPos);
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if (hull != null) hull.Extinquish(deltaTime, ExtinquishAmount, displayPos);
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}
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}
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