v0.19.8.0
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@@ -1770,7 +1770,7 @@ namespace Barotrauma
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case ItemSpawnInfo.SpawnRotationType.Random:
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if (projectile != null)
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{
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DebugConsole.ShowError("Random rotation is not supported for Projectiles.");
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DebugConsole.LogError("Random rotation is not supported for Projectiles.");
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}
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else
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{
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