v0.19.8.0
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@@ -278,7 +278,8 @@ namespace Barotrauma.Items.Components
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public override float GetConnectionPowerOut(Connection conn, float power, PowerRange minMaxPower, float load)
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{
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return conn == powerOut ? PowerConsumption + ExtraLoad : 0;
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//not used in the vanilla game (junction boxes or relays don't output power)
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return conn == powerOut ? MathHelper.Max(-(PowerConsumption + ExtraLoad), 0) : 0;
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}
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public override bool Pick(Character picker)
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