v0.19.8.0
This commit is contained in:
+6
-3
@@ -913,11 +913,14 @@ namespace Barotrauma
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private void RemoveFollowTarget()
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{
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if (arrestingRegistered)
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if (followTargetObjective != null)
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{
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followTargetObjective.Completed -= OnArrestTargetReached;
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if (arrestingRegistered)
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{
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followTargetObjective.Completed -= OnArrestTargetReached;
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}
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RemoveSubObjective(ref followTargetObjective);
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}
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RemoveSubObjective(ref followTargetObjective);
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arrestingRegistered = false;
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}
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@@ -595,6 +595,10 @@ namespace Barotrauma
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{
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return c.CurrentHull;
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}
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else if (target is Structure structure)
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{
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return Hull.FindHull(structure.Position, useWorldCoordinates: false);
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}
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else if (target is Gap g)
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{
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return g.FlowTargetHull;
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+2
-2
@@ -54,7 +54,7 @@ namespace Barotrauma
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if (ValidContainableItemIdentifiers.None())
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{
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#if DEBUG
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DebugConsole.ShowError($"No valid containable item identifiers found for the Load Item objective targeting {Container}");
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DebugConsole.LogError($"No valid containable item identifiers found for the Load Item objective targeting {Container}");
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#endif
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Abandon = true;
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return;
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@@ -250,7 +250,7 @@ namespace Barotrauma
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catch (NotImplementedException)
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{
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#if DEBUG
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DebugConsole.ShowError($"Unexpected target condition \"{TargetItemCondition}\" in local function GetConditionBasedProperty");
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DebugConsole.LogError($"Unexpected target condition \"{TargetItemCondition}\" in local function GetConditionBasedProperty");
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#endif
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return 0.0f;
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}
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+1
-1
@@ -90,7 +90,7 @@ namespace Barotrauma
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catch (NotImplementedException)
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{
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#if DEBUG
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DebugConsole.ShowError($"Unexpected target condition \"{targetCondition}\" in AIObjectiveLoadItems.ItemMatchesTargetCondition");
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DebugConsole.LogError($"Unexpected target condition \"{targetCondition}\" in AIObjectiveLoadItems.ItemMatchesTargetCondition");
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#endif
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return false;
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}
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+17
-4
@@ -37,6 +37,8 @@ namespace Barotrauma
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public Func<bool> completionCondition;
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private bool isDoneOperating;
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public float? OverridePriority = null;
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protected override float GetPriority()
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{
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bool isOrder = objectiveManager.IsOrder(this);
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@@ -52,7 +54,11 @@ namespace Barotrauma
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}
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else
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{
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if (isOrder)
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if (OverridePriority.HasValue)
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{
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Priority = OverridePriority.Value;
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}
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else if (isOrder)
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{
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Priority = objectiveManager.GetOrderPriority(this);
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}
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@@ -135,7 +141,7 @@ namespace Barotrauma
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float value = CumulatedDevotion + (max * PriorityModifier);
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Priority = MathHelper.Clamp(value, 0, max);
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}
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else
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else if (!OverridePriority.HasValue)
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{
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float value = CumulatedDevotion + (AIObjectiveManager.LowestOrderPriority * PriorityModifier);
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float max = AIObjectiveManager.LowestOrderPriority - 1;
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@@ -204,8 +210,15 @@ namespace Barotrauma
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{
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if (!character.IsClimbing && character.CanInteractWith(target.Item, out _, checkLinked: false))
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{
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HumanAIController.FaceTarget(target.Item);
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if (character.SelectedItem != target.Item)
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if (target.Item.GetComponent<Controller>() is not Controller { ControlCharacterPose: true })
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{
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HumanAIController.FaceTarget(target.Item);
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}
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else
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{
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HumanAIController.SteeringManager.Reset();
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}
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if (character.SelectedItem != target.Item && character.SelectedSecondaryItem != target.Item)
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{
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target.Item.TryInteract(character, forceSelectKey: true);
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}
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+1
-1
@@ -278,7 +278,7 @@ namespace Barotrauma
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float cprSuitability = targetCharacter.Oxygen < 0.0f ? -targetCharacter.Oxygen * 100.0f : 0.0f;
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//find which treatments are the most suitable to treat the character's current condition
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targetCharacter.CharacterHealth.GetSuitableTreatments(currentTreatmentSuitabilities, normalize: false, predictFutureDuration: 10.0f);
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targetCharacter.CharacterHealth.GetSuitableTreatments(currentTreatmentSuitabilities, user: character, normalize: false, predictFutureDuration: 10.0f);
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//check if we already have a suitable treatment for any of the afflictions
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foreach (Affliction affliction in GetSortedAfflictions(targetCharacter))
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