v0.19.8.0
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@@ -37,6 +37,7 @@ namespace Barotrauma.Networking
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switch (serverInfo.Endpoint)
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{
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case LidgrenEndpoint { NetEndpoint: { Address: var address } }:
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GetIPAddressPing(serverInfo, address, onPingDiscovered);
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break;
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case SteamP2PEndpoint steamP2PEndpoint:
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@@ -132,24 +133,30 @@ namespace Barotrauma.Networking
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private static void GetIPAddressPing(ServerInfo serverInfo, IPAddress address, Action<ServerInfo> onPingDiscovered)
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{
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lock (activePings)
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if (IPAddress.IsLoopback(address))
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{
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if (activePings.ContainsKey(address)) { return; }
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activePings.Add(address, activePings.Any() ? activePings.Values.Max() + 1 : 0);
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serverInfo.Ping = Option<int>.Some(0);
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onPingDiscovered(serverInfo);
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}
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serverInfo.Ping = Option<int>.None();
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TaskPool.Add($"PingServerAsync ({address})", PingServerAsync(address, 1000),
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rtt =>
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else
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{
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lock (activePings)
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{
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if (!rtt.TryGetResult(out serverInfo.Ping)) { serverInfo.Ping = Option<int>.None(); }
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onPingDiscovered(serverInfo);
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lock (activePings)
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if (activePings.ContainsKey(address)) { return; }
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activePings.Add(address, activePings.Any() ? activePings.Values.Max() + 1 : 0);
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}
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serverInfo.Ping = Option<int>.None();
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TaskPool.Add($"PingServerAsync ({address})", PingServerAsync(address, 1000),
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rtt =>
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{
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activePings.Remove(address);
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}
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});
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if (!rtt.TryGetResult(out serverInfo.Ping)) { serverInfo.Ping = Option<int>.None(); }
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onPingDiscovered(serverInfo);
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lock (activePings)
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{
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activePings.Remove(address);
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}
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});
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}
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}
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private static async Task<Option<int>> PingServerAsync(IPAddress ipAddress, int timeOut)
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@@ -70,7 +70,7 @@ namespace Barotrauma.Networking
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[Serialize(PlayStyle.Casual, IsPropertySaveable.Yes)]
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public PlayStyle PlayStyle { get; set; }
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public Version GameVersion { get; set; } = new Version(0,0,0,0);
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public Version GameVersion { get; set; } = new Version(0, 0, 0, 0);
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public Option<int> Ping = Option<int>.None();
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@@ -200,7 +200,7 @@ namespace Barotrauma.Networking
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), frame.RectTransform),
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TextManager.AddPunctuation(':', TextManager.Get("ServerListVersion"),
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GameVersion.ToString()))
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GameVersion == new Version(0, 0, 0, 0) ? TextManager.Get("Unknown") : GameVersion.ToString()))
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{
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CanBeFocused = false
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};
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@@ -397,10 +397,10 @@ namespace Barotrauma.Networking
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public void UpdateInfo(Func<string, string?> valueGetter)
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{
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ServerMessage = valueGetter("message") ?? "";
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GameVersion = Version.TryParse(valueGetter("version"), out var version)
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? version
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: GameMain.Version;
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if (Version.TryParse(valueGetter("version"), out var version))
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{
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GameVersion = version;
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}
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if (int.TryParse(valueGetter("playercount"), out int playerCount)) { PlayerCount = playerCount; }
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if (int.TryParse(valueGetter("maxplayernum"), out int maxPlayers)) { MaxPlayers = maxPlayers; }
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if (Enum.TryParse(valueGetter("modeselectionmode"), out SelectionMode modeSelectionMode)) { ModeSelectionMode = modeSelectionMode; }
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