v0.19.8.0
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@@ -264,10 +264,6 @@ namespace Barotrauma
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{
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Vector2 velocity = flowForce;
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if (!IsHorizontal)
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{
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velocity.X = Rand.Range(-100.0f, 100.0f) * open;
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}
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else
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{
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velocity.X *= Rand.Range(1.0f, 3.0f);
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}
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