(d9d8b0f27) Always display waypoint ids in debug draw. Adjust the positions and the colors.
This commit is contained in:
@@ -52,6 +52,11 @@ namespace Barotrauma
|
||||
new Vector2(e.DrawPosition.X, -e.DrawPosition.Y),
|
||||
Color.Green, width: 5);
|
||||
}
|
||||
|
||||
GUI.SmallFont.DrawString(spriteBatch,
|
||||
ID.ToString(),
|
||||
new Vector2(DrawPosition.X - 10, -DrawPosition.Y - 30),
|
||||
Color.WhiteSmoke);
|
||||
}
|
||||
|
||||
private bool IsHidden()
|
||||
|
||||
Reference in New Issue
Block a user