(d9d8b0f27) Always display waypoint ids in debug draw. Adjust the positions and the colors.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:12:44 +03:00
parent e06a473b41
commit 3c8707fc16
14 changed files with 176 additions and 30 deletions
@@ -91,7 +91,7 @@ namespace Barotrauma
GUI.SmallFont.DrawString(spriteBatch,
currentNode.ID.ToString(),
new Vector2(currentNode.DrawPosition.X + 20, -currentNode.DrawPosition.Y - 20),
new Vector2(currentNode.DrawPosition.X - 10, -currentNode.DrawPosition.Y - 30),
Color.Red);
}
}
@@ -75,8 +75,8 @@ namespace Barotrauma
GUI.SmallFont.DrawString(spriteBatch,
currentNode.ID.ToString(),
new Vector2(currentNode.DrawPosition.X + 20, -currentNode.DrawPosition.Y - 20),
Color.SkyBlue);
new Vector2(currentNode.DrawPosition.X - 10, -currentNode.DrawPosition.Y - 30),
Color.Blue);
}
}
}