Merge pull request #84 from oiltanker/master

RespawnManager Update method hook
This commit is contained in:
Evil Factory
2022-05-13 14:50:37 -03:00
committed by GitHub
@@ -148,6 +148,9 @@ namespace Barotrauma.Networking
public void Update(float deltaTime) public void Update(float deltaTime)
{ {
var result = GameMain.LuaCs.Hook.Call<bool?>("respawnManager.update");
if (result != null && result.Value) return;
if (RespawnShuttle == null) if (RespawnShuttle == null)
{ {
if (CurrentState != State.Waiting) if (CurrentState != State.Waiting)