v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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@@ -42,6 +42,7 @@ namespace Barotrauma
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Rectangle panelRect = new Rectangle(0, 0, width, height);
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menu = new GUIFrame(panelRect, null, Alignment.Center, GUI.Style);
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menu.Padding = new Vector4(40.0f, 40.0f, 40.0f, 20.0f);
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new GUITextBlock(new Rectangle(0, -25, 0, 30), "Join Server", GUI.Style, Alignment.CenterX, Alignment.CenterX, menu, false, GUI.LargeFont);
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@@ -53,7 +54,7 @@ namespace Barotrauma
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int middleX = (int)(width * 0.4f);
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serverList = new GUIListBox(new Rectangle(middleX,60,0,(int)(height*0.7f)), GUI.Style, menu);
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serverList = new GUIListBox(new Rectangle(middleX,60,0,height-160), GUI.Style, menu);
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serverList.OnSelected = SelectServer;
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float[] columnRelativeX = new float[] { 0.15f, 0.55f, 0.15f, 0.15f };
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