v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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@@ -447,7 +447,7 @@ namespace Barotrauma
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private bool StartShift(GUIButton button, object selection)
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{
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//GameMain.ShowLoading(ShiftLoading());
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GameMain.GameSession.StartShift(TimeSpan.Zero, selectedLevel, false);
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GameMain.GameSession.StartShift(selectedLevel, false);
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GameMain.GameScreen.Select();
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return true;
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@@ -455,7 +455,7 @@ namespace Barotrauma
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private IEnumerable<object> ShiftLoading()
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{
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GameMain.GameSession.StartShift(TimeSpan.Zero, selectedLevel, false);
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GameMain.GameSession.StartShift(selectedLevel, false);
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GameMain.GameScreen.Select();
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yield return CoroutineStatus.Success;
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