v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds

This commit is contained in:
Regalis
2015-10-17 16:01:42 +03:00
parent 838022fcd5
commit 3c1a66078c
51 changed files with 457 additions and 213 deletions
+2 -2
View File
@@ -447,7 +447,7 @@ namespace Barotrauma
private bool StartShift(GUIButton button, object selection)
{
//GameMain.ShowLoading(ShiftLoading());
GameMain.GameSession.StartShift(TimeSpan.Zero, selectedLevel, false);
GameMain.GameSession.StartShift(selectedLevel, false);
GameMain.GameScreen.Select();
return true;
@@ -455,7 +455,7 @@ namespace Barotrauma
private IEnumerable<object> ShiftLoading()
{
GameMain.GameSession.StartShift(TimeSpan.Zero, selectedLevel, false);
GameMain.GameSession.StartShift(selectedLevel, false);
GameMain.GameScreen.Select();
yield return CoroutineStatus.Success;