v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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@@ -745,7 +745,7 @@ int currentTargetIndex = 1;
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}
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AtStartPosition = Vector2.Distance(startPosition, -Position) < ExitDistance;
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AtEndPosition = Vector2.Distance(endPosition, -Position) < ExitDistance;
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AtEndPosition = Vector2.Distance(endPosition, -Position) < ExitDistance;
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prevVelocity = simVelocity;
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}
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