v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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@@ -155,7 +155,12 @@ namespace Barotrauma
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if (items[i].Combine(item))
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{
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//PutItem(items[i], i, false, false);
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new Networking.NetworkEvent(Networking.NetworkEventType.InventoryUpdate, items[i].ID, true);
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Inventory otherInventory = items[i].inventory;
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if (otherInventory!=null)
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{
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new Networking.NetworkEvent(Networking.NetworkEventType.InventoryUpdate, otherInventory.ID, true);
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}
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combined = true;
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}
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