v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds

This commit is contained in:
Regalis
2015-10-17 16:01:42 +03:00
parent 838022fcd5
commit 3c1a66078c
51 changed files with 457 additions and 213 deletions
@@ -155,7 +155,12 @@ namespace Barotrauma
if (items[i].Combine(item))
{
//PutItem(items[i], i, false, false);
new Networking.NetworkEvent(Networking.NetworkEventType.InventoryUpdate, items[i].ID, true);
Inventory otherInventory = items[i].inventory;
if (otherInventory!=null)
{
new Networking.NetworkEvent(Networking.NetworkEventType.InventoryUpdate, otherInventory.ID, true);
}
combined = true;
}