v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds

This commit is contained in:
Regalis
2015-10-17 16:01:42 +03:00
parent 838022fcd5
commit 3c1a66078c
51 changed files with 457 additions and 213 deletions
@@ -37,7 +37,7 @@ namespace Barotrauma
public override void Start(Level level)
{
Vector2 position = level.PositionsOfInterest[Rand.Int(level.PositionsOfInterest.Count)];
Vector2 position = level.PositionsOfInterest[Rand.Int(level.PositionsOfInterest.Count, false)];
item = new Item(itemPrefab, position + level.Position);
item.MoveWithLevel = true;