v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds

This commit is contained in:
Regalis
2015-10-17 16:01:42 +03:00
parent 838022fcd5
commit 3c1a66078c
51 changed files with 457 additions and 213 deletions
+3 -1
View File
@@ -131,7 +131,9 @@ namespace Barotrauma
public override void ReadNetworkData(NetworkEventType type, NetIncomingMessage message)
{
if (type == NetworkEventType.KillCharacter)
Enabled = true;
if (type == NetworkEventType.KillCharacter)
{
Kill(true);
return;