v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds

This commit is contained in:
Regalis
2015-10-17 16:01:42 +03:00
parent 838022fcd5
commit 3c1a66078c
51 changed files with 457 additions and 213 deletions

View File

@@ -48,9 +48,6 @@
<topwall sprite="Content/Map/testroom.png" sourcerect="144,464,496,32" depth ="0.06" castshadow="true"
width = "64" height ="32" resizehorizontal="true" body="true" health="500"/>
<bottomwall sprite="Content/Map/testroom.png" flipvertical ="true" sourcerect="144,496,640,32" depth ="0.06" castshadow="true"
width = "64" height ="32" resizehorizontal="true" body="true" health="500"/>
<topwindow sprite="Content/Map/testroom.png" sourcerect="208,352,128,80" depth ="0.05"
width = "128" height ="80" body="true" health="100"/>
@@ -81,4 +78,7 @@
<stairsleft sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,704,256,320"
width="256" height="320" depth = "0.1" stairdirection="Left"/>
<bunk sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,546,173,129"
width="173" height="129" depth = "0.9"/>
</prefabs>