(61d00a474) v0.9.7.1
This commit is contained in:
@@ -1,4 +1,11 @@
|
||||
/*
|
||||
// Copyright (c) 2017 Kastellanos Nikolaos
|
||||
|
||||
/* Original source Farseer Physics Engine:
|
||||
* Copyright (c) 2014 Ian Qvist, http://farseerphysics.codeplex.com
|
||||
* Microsoft Permissive License (Ms-PL) v1.1
|
||||
*/
|
||||
|
||||
/*
|
||||
* Farseer Physics Engine:
|
||||
* Copyright (c) 2012 Ian Qvist
|
||||
*
|
||||
@@ -41,23 +48,23 @@ namespace FarseerPhysics.Dynamics
|
||||
|
||||
public delegate void PostSolveDelegate(Contact contact, ContactVelocityConstraint impulse);
|
||||
|
||||
public delegate void FixtureDelegate(Fixture fixture);
|
||||
public delegate void FixtureDelegate(World sender, Body body, Fixture fixture);
|
||||
|
||||
public delegate void JointDelegate(Joint joint);
|
||||
public delegate void JointDelegate(World sender, Joint joint);
|
||||
|
||||
public delegate void BodyDelegate(Body body);
|
||||
public delegate void BodyDelegate(World sender, Body body);
|
||||
|
||||
public delegate void ControllerDelegate(Controller controller);
|
||||
public delegate void ControllerDelegate(World sender, Controller controller);
|
||||
|
||||
public delegate bool CollisionFilterDelegate(Fixture fixtureA, Fixture fixtureB);
|
||||
|
||||
public delegate void BroadphaseDelegate(ref FixtureProxy proxyA, ref FixtureProxy proxyB);
|
||||
public delegate void BroadphaseDelegate(int proxyIdA, int proxyIdB);
|
||||
|
||||
public delegate bool BeforeCollisionEventHandler(Fixture fixtureA, Fixture fixtureB);
|
||||
public delegate bool BeforeCollisionEventHandler(Fixture sender, Fixture other);
|
||||
|
||||
public delegate bool OnCollisionEventHandler(Fixture fixtureA, Fixture fixtureB, Contact contact);
|
||||
public delegate bool OnCollisionEventHandler(Fixture sender, Fixture other, Contact contact);
|
||||
|
||||
public delegate void AfterCollisionEventHandler(Fixture fixtureA, Fixture fixtureB, Contact contact, ContactVelocityConstraint impulse);
|
||||
public delegate void AfterCollisionEventHandler(Fixture sender, Fixture other, Contact contact, ContactVelocityConstraint impulse);
|
||||
|
||||
public delegate void OnSeparationEventHandler(Fixture fixtureA, Fixture fixtureB);
|
||||
public delegate void OnSeparationEventHandler(Fixture sender, Fixture other, Contact contact);
|
||||
}
|
||||
Reference in New Issue
Block a user