(61d00a474) v0.9.7.1
This commit is contained in:
@@ -1,10 +1,15 @@
|
||||
/* Original source Farseer Physics Engine:
|
||||
* Copyright (c) 2014 Ian Qvist, http://farseerphysics.codeplex.com
|
||||
* Microsoft Permissive License (Ms-PL) v1.1
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.Xna.Framework;
|
||||
using FarseerPhysics.Collision;
|
||||
using FarseerPhysics.Collision.Shapes;
|
||||
using FarseerPhysics.Dynamics;
|
||||
using Microsoft.Xna.Framework;
|
||||
|
||||
namespace FarseerPhysics.Common.PhysicsLogic
|
||||
{
|
||||
@@ -98,8 +103,7 @@ namespace FarseerPhysics.Common.PhysicsLogic
|
||||
private List<ShapeData> _data = new List<ShapeData>();
|
||||
private RayDataComparer _rdc;
|
||||
|
||||
public RealExplosion(World world)
|
||||
: base(world, PhysicsLogicType.Explosion)
|
||||
public RealExplosion(World world) : base(world)
|
||||
{
|
||||
_rdc = new RayDataComparer();
|
||||
_data = new List<ShapeData>();
|
||||
|
||||
Reference in New Issue
Block a user